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The Race Card – From Gaming Technologies to Model Minorities - NYU Press Scholarship Online
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The Race Card: From Gaming Technologies to Model Minorities

Tara Fickle

Abstract

This book uncovers popular games’ key role in the cultural construction of modern racial fictions. It argues that gaming provides the lens, language, and logic—in short, the authority—behind racial boundary making, reinforcing and at times subverting beliefs about where people racially and spatially belong. It focuses specifically on the experience of Asian Americans and the longer history of ludo-Orientalism, wherein play, the creation of games, and the use of game theory shape how East-West relations are imagined and reinforce notions of foreignness and perceptions of racial difference. Draw ... More

Keywords: Orientalism, video games, gaming, model minority, racialization, Asian American, game studies, ethnic American literature, game theory, labor

Bibliographic Information

Print publication date: 2019 Print ISBN-13: 9781479868551
Published to NYU Press Scholarship Online: May 2020 DOI:10.18574/nyu/9781479868551.001.0001

Authors

Affiliations are at time of print publication.

Tara Fickle, author
University of Oregon